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FAYBURROW

Fayburrow is a collaborative Unity 3D game project currently in production at The Animation Workshop. As the Technical Director I was responsible for overseeing the entire pipeline, programming and integration of final 3D assets into Unity, shaders, but I also took up tasks of a CG generalist for production of 3D assets.  

SOFTWARE

Maya, Zbrush, Substance Painter, Unity

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RESPONSIBILITES

Technical Director, Modelling, Sculpting, Retopology, UV's, Texturing, Shading, Lighting, Look Development, Programming, Asset Integration.

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