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FAYBURROW
Fayburrow is a collaborative Unity 3D game project currently in production at The Animation Workshop. As the Technical Director I was responsible for overseeing the entire pipeline, programming and integration of final 3D assets into Unity, shaders, but I also took up tasks of a CG generalist for production of 3D assets.
SOFTWARE
Maya, Zbrush, Substance Painter, Unity
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RESPONSIBILITES
Technical Director, Modelling, Sculpting, Retopology, UV's, Texturing, Shading, Lighting, Look Development, Programming, Asset Integration.
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